// stdafx.cpp : source file that includes just the standard includes
//	vcdll.pch will be the pre-compiled header
//	stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"
extern "C"_declspec(dllexport) int fun(int a,int b);
BOOL APIENTRY DllMain( HANDLE hModule, 
                       DWORD  ul_reason_for_call, 
                       LPVOID lpReserved
                     )
{
    return TRUE;
}

int fun(int a,int b) {
    return a+b;
}
// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
